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Name: .hack//INFECTION
ESRB: Teen
Console: Playstation 2
Genre: Action RPG
Average Rating: 8
Developer: Cyber Connect
Publisher: Bandai

 

You are Kite. You have just been introduced to the outrageously popular massively-multiplayer online role-playing game, "The World." As Orca introduces Kite to the game, a strange monster attacks them inside the game. Immediately after this happens, Orca slips into a coma in the real world. Kite, believing this to be connected somehow to the game, continues playing, hoping to find a way to wake his friend up.

~Linus

 

Linus - Rating: 8

First of all, I admit that none of the events that occur in this game could possibly happen. No, they don't know anything about hacking in video games or hacking in general. Thank you.

Anyway, as we go into this game we're treated to a nice, long, unskippable tutorial about the game from our main character's good friend, Orca. Nah, he's not really fat or anything, so I dunno why he would want to be named after a marine mammal... Oh well.

Orca's voice is very annoying. I think that he thinks that he sounds serious and like he knows what he's talking about, but you know... the voice actor hasn't had ANY previous experience whatsoever. At least I hope he hasn't, because that would be pretty sad. At least he only appears for like... ten minutes.

Okay, let's get going here. First of all, voice acting in general is average for a video game. Everyone except Orca is tolerable, but still not great. The voices of Tsukasa, Mimiru, and A20 from the TV series .hack//SIGN appear... err... well... you hear them in the game, and they sound exactly the same, and the characters with the voices of Tsukasa and Mimiru happen to have the exact same clothes and stuff as their characters in the series, they just have different colors. Oh wow. Why couldn't they get someone else for two completely different characters? They could at least try to warp their voices. What the hey.

The models and scenery in the game are quite good looking and smooth, but what can I say? It just has that Playstation look that makes you go, say it with me people, UGH! I'm sure the models would look nice if it just wasn't on the PS2, but there's nothing we can do about that, right?

The battle system as well as the controls are simple and easy to master. Melee combat can get sluggish and boring. There aren't skills or differentiating moves, just the same old thing. Slice! Wait. Slice! Wait. Slice! Wait. They could at least have three or four different animations for the same thing, but nah. Skills save the entire battle system. Different equipment gives you different skills, which can give battles some spice. Even using Tiger Claws over and over is better than sitting there mashing the X button, swinging your swords. Or daggers as it is. Or short swords, whatever the heck you want to call them.

The mock-MMORPG element of it was pulled off, but not quite as well as it could have been. It's still way obvious that these people are just AI, but it does make it interesting. The same posts are posted on the board and you receive the same e-mails in every play through, but! You can trade items with other "players" in server root towns and even your party members. You can get some pretty good items if you find the right person to trade with.

Fields and dungeons are generated with the use of keywords. Enter three keywords, you get a field. Amazing! Each keyword will affect the difficulty level and element of the field. Although they're not random, there are a lot of keywords in each section, so, obviously, there are also a lot fields.

Overall, .hack//INFECTION is a really good action RPG. Anybody that likes Final Fantasy should like it, because there are a lot of scenes to progress the plot. XD

Until next time!

But Linus, what is until next time?

Exactly.

 

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Marcie - Rating: N/A

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