Razer Deathadder – Will It Up Your Game?

You want the short answer?

Too bad.

The Razer Deathadder is an ergonomic gaming mouse, molded for the right hand, but a left handed model is available. It uses an advanced infrared sensor capable of 3500 dpi sensitivity, but let’s be serious… Are you really freakish enough to use movements that small in your FPS escapades?

Well, let’s look at it this way. Before, I was using a Microsoft Wheel Mouse Optical. Yes, one of those, and I had no problem with it. I’ve played Unreal Tournament, Urban Terror, Starcraft, Starcraft II, and plenty of others with this mouse.

But when, after several years the left button stopped clicking reliably, I was looking at mice – planning to replace it with the exact one I had been using – and I started hearing about gaming mice, mostly the Logitech MX518. However, Logitech just sounds… icky. I’ve used a couple of Logitech products in the past and never liked them, plus their gaming mice just look… cheap somehow.

Enter Razer. Of course Razer has been the name in gaming mice since the Boomslang came out in ’98, but I always looked down on them as silly junk peddled to gullible gamers. Somehow, though, I became too intrigued for my own good and started looking seriously at their products until finally I purchased the Deathadder. I figured I didn’t mind spending the money on a mouse that was obviously of high quality and would likely last me a few years, so I went for it.

I had heard that the Deathadder was pretty big, but the first thing I noticed when I unboxed it and plugged it in was… it’s pretty big. I was accustomed to what Razer refers to as the “claw grip” and the “fingertip grip” due to the size of the Microsoft mouse, but the Deathadder just naturally fills my entire hand. It took me a day or two, and lots of fiddling with sensitivity settings, but I’ve come to the conclusion that I really like it. I currently have it set at 1800 dpi with sensitivity set to 6.5, which I assume means it’s functioning at roughly 1170 dpi. So I’m certainly not taking advantage of the power of this fully operational battle station, but I am really enjoying the slightly increased sensitivity, the comfort of the mouse, and definitely the smoothness of its movement. (The Teflon feet on the mouse have it gliding across my bare desk – no mousepad – smooth as butter.)

So will it up your game? Maybe, maybe not. Will it be more comfortable? Well, that’s personal preference, but to me, most definitely!

Obsolete Upgrades

Today, I bit the bullet and purchased a new video card from Tiger Direct to replace my aging Foxconn GeForce 8800 GTS–the old model with the G80 architecture and 320 MB of video RAM that I bought for way too much money about two weeks before the cheaper and slightly better-performing 8800 GT was released. My disappointment was palpable, like many things are.

However, the GeForce has served me well and I’ve gotten nearly two and a half years of bang out of my buck. Of course, it would go even further if I wasn’t greedy and didn’t want to run Starcraft 2 at 1080P on full settings on a 47 inch LCD… but I digress.

The replacement? Continue reading

Starcraft 2 Beta

To begin the story, back in October of 2009, I won a Starcraft 2 beta key through Blizzard’s “biggest Starcraft fan” contest on Twitter and I got into the beta right at its launch in February. My excitement was palpable.

I’ve played this game raw. I’ve bugged the heck out of all of my friends because I wouldn’t quit talking about it. To put it succinctly, I went full retard over Starcraft 2. I’m still not very good at it, but since I feel that if I mention Starcraft 2 to any of my friends one more time, no jury would find them guilty of murder, I turn to you, my blog, to talk about Starcraft 2.

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